
Popular electronics and appliance manufacturer LG has teamed up with inspirational fabric designers Designers Guild to produce these limited edition washing machines. The designs thmselves seem quite smart although perhaps more than a bit kitsch. I’m in two minds as to how well these designs will fare as the machine gets older, although with planned obsolescense in almost every appliance we buy these days, I’m not sure it’s something to worry about too much.

I really like this concept of organising the books on your shelves by colour. COLOURlovers have a great article on how to do this and the ups and downs of the system. Just remember the books cover and you’ll be able to find it easily on the shelf.

We recently wrote about Passage an experimental art game by Jason Rohrer. Well, he’s done it again, releasing Gravitation a new experiment in mania, melancholia, and the creative process. The game itself is beautiful, go play it now!
Update: The Escapist has a great interview/editorial with Jason Rohrer regarding the pursuit of perfection when designing games. Well worth the read. (via Kotaku)

These amazing sculptures created by Dutch designer Bert Simons are in fact made of paper. In addition to these, he also has some really great furniture design on his website.

This retro Cassette Tape Dispenser from J-Me is pretty cool. It’d go well with the cassette tape ipod case!

Running the Numbers is a fantastic set of creative infographics which paint a stunning and disturbing portrait of American culture.

Ever seen a piece of great design that’s a must have for your apartment, then seen the price tag and decided that this particular item may have to wait until you get that promotion? Open Design Club is essentially a website for open source design ideas. Designers submit their ideas along with schematics on how to build it yourself.

This great concept for fencing is by Dutch design house Demakersvan. Fences always seem like such clinical structures and this proves that they don’t have to be.

Levelhead is a conceptual game that requires players to utilise their spatial memory. The player controls a man who is seemingly trapped inside a cube. By manouvering this cube the player must lead the man through seperate rooms in 120 seconds or less. The video for Levelhead is astounding and I find the concept very clever indeed, especially the real interaction between the player, cube and computer screen.

Funky Forest is a brilliant interactive display built by Theodore Watson and Emily Gobeille. The forest is an ‘interactive ecosystem’ where children can create trees and then are required to divert a water flow in order to keep them alive. I’ve really been digging interactive installations recently and this one is just amazing, it’s a great concept and the visuals are stunning.